


- STAINLESS STEEL MOD MEDIEVAL 2 FACTION OVERVIEW SERIES
- STAINLESS STEEL MOD MEDIEVAL 2 FACTION OVERVIEW FREE
Italian City States (1280 – 1450) : Venice, Milan, HRE, Sicily, Hungary and Papal States(unplayable) fight it out on an enlarged Italy map.

Once again with the factions not getting on very well with one another diplomacy will not be much use. The 3 factions in it also have very similar fighting styles with good skirmishing light infantry and cavalry and a core of heavy cavalry and infantry. With the increased effect of religious unrest in LTC, and this campaign focusing on the wars between the Christians and Moors in Iberia, use of priests/imans to convert the populations in provinces could be key to victory, otherwise the religious unrest could seriously hamper you. But there will be more emphasis on religion. This campaign will last longer than the HYW campaign, and you’ll have to take fewer provinces so will be slower paced. Reconquista (1146 – 1280) : Has Spain, Moors and Portugal on a blown up map of Spain. This campaign will be especially tough as the English, and easiest as the French. But it works well, and you can as always play beyond the end date. The campaign is just 75 turns long to take 20 provinces. So you should have only a few stacks going around fighting battles and assaulting castles because of your low finances, and they will be assaulting probably because you’ll be a bit pushed to meet the victory conditions near the end. There is little use for diplomacy in this campaign as all the factions hate each other. In this campaign it’s all about war, and the gameplay of the campaign will be quite fast paced and a challenge to complete on Very Hard. Hundred Years War (1337 – 1450) : map featuring England, France and Scotland on an enlarged map focusing on that area. More historical province names to add more depth to the map. Fight more diversly named independent factions who replace the rebels. Guilds have been chaged so there is more variety in the Guilds you get offered, and the bonuses they give.
STAINLESS STEEL MOD MEDIEVAL 2 FACTION OVERVIEW FREE
The difference between cities and castles has been more emphasised by increasing the number of recruitment slots in castles and free upkeep slots in cities, making cities make more money but buildings in cities more expensive, and troop producing buildings in castles are cheaper. The Character Names Project that adds in realistic names to many factions is included. Increased effect of religious unrest, corruption and other factors mean that religion is more important and taking care of your characters. Campaign is 1.5 years per turn and so is longer than normal M2TW, and population growth, income and building times/costs have been changed in line with this. Improved ai and tweaks to faction standing result in a more challenging campaign, and more logical diplomacy and ai. Terrain and weather also play more importance in battles. Improved ai coupled with a completely redone unit balance results in more challenging battles, and battles that feel more like the ones in the original Medieval: Total War. It also set’s up a hosteat version of the mod for those who want to play one of the new campaigns against a friend on the same pc. The new campaigns are available from a new menu option.Ī large part of the mod is it’s extensive rebalancing, for which i’ve had the unofficial help of Jason Turnbull aka Palamedes, a Creative Assembly Australia developer. The Grand Campaign is still playable as well as the new custom campaigns. They all have different gameplay and add to the overall gaming experience. It’s one big new feature are 3 new custom campaign maps, each using enlarged sections of the Grand Campaign. Longer slower paced campaign that includes increased effects of religion, unrest, and changes to the city/castle system to make the 2 settlement types more distinct. More logical diplomacy ai thanks to changes to the way reputation and relations change. Better campaign ai that will defend it’s settlements with more troops, and attack with more armies. These changes include: better battle ai(also used in Stainless Steel 4.1).
STAINLESS STEEL MOD MEDIEVAL 2 FACTION OVERVIEW SERIES
It does not make any big changes, apart from the unit rebalance, but instead makes a series of smaller changes that lead to a big overall difference. Lands to Conquer is a mod that is aimed at improving the gameplay of Medieval II Total War.
